In the K12 education sector, the focus for quite a while now, has been on learning in an enhanced, intuitive manner which helps with understanding and retention of a particular subject. For learners, it is important to grasp the essence of a topic, go in-depth with its understanding of the subjects and develop good retention, association and recall about those subjects. Creating exciting and interesting courses is now of paramount importance, and that is where gamified learning comes in. The K12 education sector is thought of by many as the most vital and significant period of learning phase for an individual and therefore, for this sector, gamified learning presents an opportunity to deliver education which remains relevant over the years and makes a difference in terms of enhanced engagement when imparting education.
Why Gamified Learning Works
Playing games is always a rewarding activity. In any scenario where a game-like situation is involved, there is the prospect of a challenge and a consequent reward when that challenge is surmounted. It has been found by researchers that this activity stimulates the body and mind and releases the endorphin hormone. Endorphins are essentially neurotransmitters and they make the mind more receptive and ready to accept, analyze and retain information of different kinds. Gamified learning makes use of this stimulus-response and makes learning a fun, engaging and immensely fulfilling experience for those in the K12 sector.
The Many Benefits of Gamified Learning
Gamified learning can be judiciously used to improve the quality of education imparted at the K12 level. It has a number of important benefits that make it one of the best routes to take while devising courses, curriculum and teaching methods. Here are a few important and resounding benefits –